Build Notes for items that have passed the test process and have been patched to the live servers.
Changes 16.12.02
- We have made another fix to the "black door" issue that should prevent you from getting stuck in mission dungeons. You will still experience warping when your client is out of sync with the server, but this should only happen on rare occasions. You may still see black doors, but the quick server update will make you able to continue exploration within seconds.
- Fixed a bug where you could not paint a Yalmaha below quality level 130.
- The exit point of the Tir Grid has been moved away from the city gates.
Changes 12.12.02
- A bug where towers would have wrong title level requirements has been fixed.
- The top Omni-Tek Award Boards, Flags of Glory and Redemption, now correctly add 950 to max health and nano pool.
- Zoftig Blimp has received some immunity abilities, to allow him to carry out his trade in peace.
Build Notes for 14.7.5
**Game-play changes**
- The merit boards now contain more information about what the benefits of the next level will be. The merit boards have also been adjusted to reflect more accurately the current values for the players. The NanoDamage buff has been removed, as this is no longer used.
**Land control changes and tweaks**
- All land control towers have had their HP increased by 12% to 15%. The damage shield on the controller has been increased. Its value reflects the QL of the controller and the number of standing towers in the area. Controllers will also regain HP slightly faster depending on the number of standing towers.
- We have decided to restrict the positive influence of healing and buffing of lower and higher level players after the Shield Disabler Item has been used. In LC areas, after this has happened, when you are PvP enabled (after Grace) you will no longer be able to heal or buff people outside your PvP attack range.
**World changes**
- New dungeon: Will To Fight. Geared towards PvP game-play. The dungeon contains three tunnels that come together in a central cave. The cave is called "Gnuff's Lair" after the creature that lives there. Gnuff has a crystal with special powers... Entrance to the new dungeon is in the old mining outpost east of Last Ditch in Stret West Bank.
- Hats and glasses! Rubi-Ka is a desert planet. The days can get hot and sunny, while nights can get real chilly. A cloak, perhaps one of the new hats or a pair of sunglasses are types of gear you can wear to protect you against the climate.
- We've made organisation advantage items and tower building components more available at the lowest and highest levels, by making them available at
- Any level between 10-50
- Fixed levels between 50 – 200
- Any level between 200-250.
**Bug fixes**
- The map to Wailing Waste has now been added to the Map - Athen Shire. This new map "Map - Full Athen Shire" is found in the shops.
- Certain NPCs were susceptible to fear. This has now been fixed.
- We have made a fix to the "black doors" problem some of you have experienced in mission dungeons. This should prevent you from getting stuck.
- Teams that have one or more clan member will now have clan alignment, and those having one or more Omni-Tek member will be counted as Omni. This should allow teams with neutral members to still get missions suited for the team. If it contains both Omni-Tek and clan members, the team will be considered neutral.