Shadowlands tweaking III

Server side only update Wednesday February 18th 2004

Items

- Some readers of Kanel's Story and Afirce's World Catalogue of Books have decided to obtain their own copies. This means they're more likely to have one on their person at any given time.

- Vendors in gardens and sanctuaries have finally included Umbral Wranglers in their stock.




Update Thursday February 12th 2004

Version 15.4.1

Game system

- A bug with teaming has been fixed.

- Two changes to faction loss: You or your team need to do a substantial amount of damage on a creature to lose faction from killing it. Also, you can no longer lose more than 5% of your faction in one kill.

- Fall damage has been turned off again.

- A bug causing people to lose Shadowknowledge when re-enabling the Shadowknowledge question and answering it again has been fixed.

Monsters and Non-Player Characters (NPCs)

- Hypnagogic Yutt-Chi Mord has reluctantly moved out of the 100% suppression area.

- Acolyte Senior Gal Bela is no longer involved the quest for the key to Lord Mordeth's sanctuary. Those seeking to complete this quest should look for Acolyte Gal Bela instead.

World

- The nano crystal vendors in the Inferno sanctuaries and Pandemonium gardens have made some additions to their stock.

- The highest level incarnator in Inferno is now level 255.

Items

- Special urns and crystals can again be combined by Meta-Physicists to create pets.

Nano Programs

- Team empowered Bureaucrat charm programs now check the target's Psychic, not the Bureaucrat's.




Tuesday February 10th 2004

Version 15.4.0

Game Mechanics

- Fall damage has been turned on again. Beware!

- To prevent players accidentally running off edges or into other dangerous situations we now cut the player some slack when performing dangerous moves and allow the situation to be corrected if done quickly. This might look a bit strange, with a character possibly running a meter off a cliff and back, but it's far better than players falling from Shadowlands to Rubi-Ka due to a half-second client lock-up while loading a set of textures.

- The map window (local map) and the options panel have now been upgraded to fit the new GUI.

- The NCU window in the new user interface now contains some information about NCU usage.

- The code for Parry and Riposte has been turned off for now. This is due to many creatures in Shadowlands now having weapons able to parry / riposte. We feel the time to test and balance this on the test server has been too short, and don't want to risk making melee users a lot weaker in Shadowlands. We will enable it again when the next version is put on the test server.

- Being stunned now prevents the use of perk actions.

- The 40 meters maximum combat range cap is now properly enforced.

- A faction bug has been corrected to allow faction gain from killing creatures of the same side / faction as you. This means obtaining the faction rating needed to change side should be a lot easier.

- Fixed a bug that prevented level 220 characters from gaining faction.

- Entering combat while lounging will properly return you to standing position and allow you to move.

- Lounging now prevents the execution of nano programs.

- A bug with cash transfers has been fixed. A trade bringing the recipient to a billion credits or more will now only give the recipient enough to get 999.999.999 credits. The remaining credits will be returned to the other character.

- /list "profession" now also works for Keepers and Shades.


Nano Programs

- The Agent escape programs have been modified a bit. The top program in the line has had its snare, root and stun resistance corrected to 95%.

- A bug with the nano crystals for the Bureaucrat's new charms has been fixed. The programs can now be uploaded even if you currently have a charmed pet.

- The team empowered Bureaucrat charm programs now show their team member requirements in the description.

- Several nano programs have had their description updated to show the correct NCU cost of the program. This affects the Bureaucrat's Baton line, the Doctor's team health buff line and the Trader's Armor Class drain line.

- Clan Keepers executing the Fury program will now be able to see the Righteous Fury attack icon in the new GUI.

- Team Skill Wrangler no longer stacks with other wrangler programs.

- The skill requirements for Lesser Anger Manifestation have been lowered, allowing new Meta-Physicists to use it without increasing their skills.

- Edited the description on the Face Graft programs.

- Executing the Training of The Executioner program is now accompanied by the correct sound.



Non-Player Characters (NPCs) and monsters

- Eric Miller has returned to the Garden of Roch.

- Vendors in the Pandemonium gardens realized their business demands were a bit out of line and are now more positively inclined to trading with players.

- Vendors in Nascence and Elysium are no longer attackable.

- The Unredeemed Baran-Kuirs finally failed their bluff check and have been chased out of the Redeemed temple in Inferno.

- Spirits' special attacks now depend on Psychic instead of nano pool, and should give less extreme damage.

- Clan guards are no longer in a temporary no-combat mode after spawning, but will gladly kick Omni-Tek butts from the moment they are born.

- Breiflabbs have given up their attempts at becoming successful land creatures and moved back to the safe waters.

- The leaders among the Pandemonium inhabitants have grown tired of chasing down their opponents and learned some new tricks.

- Fixed a pathing issue that could cause some creatures to run randomly around instead of chasing their opponent.

- Soul Hungry Demons have gotten some practice in appearing in the correct spot, i.e. not inside walls.

- Ecclesiast Gal Ilad and Prophet Abad Mord can perform an item trade that should be wanted by some players.

- Creatures fond of shouting threats and similar messages at their enemies have learned to shout at their enemies not themselves.

- The Anti-Molokh has changed coloration and should be less painful to look at.

- Roaming Dryads are now visible to human eyes.

- Odqan has gotten some coloration.

- Pulcinella the Atrox now actually looks like an Atrox.

- The "Emissary of Jobe to the Gardens of the Xan" has been renamed just "Emissary of Jobe".

- Horatio Campbell has been ordered by Omni-Pol to get dressed or leave Omni-1 immediately.

- Supply Master Smug has learned to spell "pieces".

- Imp Disruptor no longer gives experience (XP) when killed.



Quests

- The level 255 blueprints needed for the quests for Garden and Sanctuary keys in Inferno can now be charged by using lower level crystals.

- Ardent Gulu Van and Acolyte Cama Hume have found a way to force powerful creatures to manifest if someone supplies them with enough insignias.

- Professor Dedlock will now hand out the Jobe-Chipped Cyberdeck to all Nano Technicians completing the third specialization.

- The Key to the Garden of Roch is now handed out as a reward for the quest to receive it.

- Ergo's trial quests for Elysium, Scheol and Adonis now give a very nice experience bonus.

- Clarified the description regarding killing a demon in the quest for The Key to Gilthar's Sanctuary.

- Changed the wording regarding novictalizing the blueprint to better reflect the requirements of the quest for The Key to the Garden of Roch.

- You no longer need to use an item on Weary Empath as part of the quest for the Key to Roch's Sanctuary. It's enough to just target her.

- Sipius Gil Ilad-Ulma will no longer give you a deaf ear regarding the quest for the Key to the Garden of Gilthar if you have previously handed him the letter.

- Ecclesiast Ocra Lux will now be willing to let you start over on the quest for the Key to the Garden of Ocra if you have previously failed the quest.

- Prophet Eckel Roch will now allow you to start over on the quest for the Key to the Garden of Roch. Also, Hypnagogic Urga-Xum Roch will put you back on the right track again if you hand him the Complete Blueprint Pattern of Weary Empath Min-Ji Liu.

- Acolyte Enel Wei will now be quicker in returning the sealed letter and let you be on your way to complete the quest for Key to the Garden of Enel.

- Ecclesiast Gil Jha is now quicker to return the note you hand him and explain what you need to do next.

- Edimmu, Emissary of Arallu, Humbada, Sursunabu and Blood of Eridan will now drop their most wanted loot more often, just like Ershkigal has done for a while.

- Some NPCs that need to be killed as part of a quest in Scheol have become fearless to avoid them running off edges and being impossible to reach.

- Unredeemed Roch no longer risks spawning half-way into a wall.

- Malah Filio no longer de-spawns when she is handed the wrong items or no items.

- Mr. Blake has relocated from Omni-1 to Rome, and has updated his mission coordinates.

- Mr. Blake and Lt. Echholt will only speak with Omni-Tek employees from now on.

- Added some quest feedback regarding completing quests while teaming with higher level players.



World

- A new Incarnator can be found in Pandemonium.

- Fixed a bug with several dungeon entrances in Inferno. These dungeons are now open for exploration.

- The size of team missions has been tweaked down. This will also affect the size and layout of several Shadowlands dungeons.

- The return trip from Jobe Harbor to Jobe Research in Nascence is now a bit easier.

- The new Newland Militia has taken upon itself to keep the neutral city safe.

- After tweaking the weather control system Omni-Tek promises that rain will once again be present on Rubi-Ka.

- A dungeon with a certain doctor and a Lollygagger will now spawn some monsters in the correct places instead of right inside the entrance.

- The level restriction on leaving the Nascence Training Grounds has been removed.

- Level restrictions on entering the different parts of the city of Jobe have been removed.

- The Eastern Brink Roch Statue has been moved a bit to make it easier to spot.

- The following portal stones have had their arrival locations corrected: from Garden of Ocra to Mirador, from Garden of Dalja to The Pool, and from Garden of Lord Galahad to Sorrow.

- "Lord Galahad Statue to Sanctuary" has been renamed to "Lord Galahad's Sanctuary Statue".



Pets

- Pets now abide by all restrictions imposed on their master concerning attacking towers.

- The Meta-Physicist's heal pet will now ignore hunt commands.

- Shadowlands pets are now receptive to pre-Shadowlands pet buffs.

- We've added system messages regarding pets getting out of range from their master and aborting combat.



Items

- Shadowlands dungeons finally contain Shadowlands treasure, which should be more useful in Shadowlands. No more first aid kits and treatment labs.

- Joker's Glyph is now available from a boss mob.

- Inferno now contains some extra rewards.

- The minimum damage on the JAME Blaster was a bit too high compared to the low requirements needed to equip it. We have lowered the minimum damage somewhat, but increased the maximum damage more to compensate for it. We have also increased the Max Beneficial Skill cap on the weapon.

- A bug that placed breed requirements on using several blueprints has been fixed.

- Conscientious Knight and Sworn Knight armours now require both Strength and Stamina, but the requirement for each has been lowered.

- The Box of Nanocrystals will now provide Enforcers and Bureaucrats with a nano crystal for their own profession.

- Immortal Katanas below QL 200 now have proper requirements and stats again.

- The Chimera firearms and the Basic Firearm can no longer be multi-wielded with melee weapons. Multi-wielding it with other firearms work now though.

- We have removed the Unique flag on the Canister of Pure Liquid Notum.

- Corrected the wear requirements on the Blackpack.

- The Ring that Turns Rocks can now be equipped by Adventurers and Fixers. No need to try developing schizophrenia and cover both professions.

- Scourged Bracer of Jobe now gives its damage bonuses upon wearing, not upon use.

- Flurry of Feathers will no longer give an incorrect error message when used.

- Added an icon for the Inamorata Tonfa and all its variations.

- Fixed various visual bugs on several Shadowlands armours.

- Changed the descriptions on corals.



Trade skills

- Corrected an error in the trade skill process to upgrade Tier 1 Adventurer Suit into Tier 2.



Perks and Shadowbreeds

- The damage multiplier from the Enhanced Nano Damage perk line now works correctly.

- The special attacks from the Reaver perk line will now scale in power based on the user's 2-Handed Edged skill for Enforcers, just like it already does for Keepers.

- Several bugs with the Leadership action have been corrected; the icon now greys out upon use, the action description has been updated, and the description of the fourth rank of the Directorship perk line now includes that it adds the Leadership action.

- The Breach Defenses action is now possible to activate.

- The Battlegroup Heal 3 action icon now properly greys out when used.

- The Access Notum Source action will no longer give an incorrect error message when used.

- The level requirements for all Shadowbreed abilities have been set to 205.



Sound

- Voice commands sent directly to other players are now played on your own computer, just like when you send the commands to a channel.

- The massive Shadowlands dungeon doors will now have the correct sound attached to them.



Technical

- "Player already logged in" messages should be less frequent. If you time out while attempting to log in your account should no longer be blocked with this message.

- The Auto-Close Windows option is not off by default on new characters.

- Spirits got their weapon-tracers removed.

- Doors will no longer appear as open and immediately close when you see them the first time, but be closed from the start.

- Corrected a refresh problem making it appear like an organisation advantage disappeared from the organisation contract if anybody but the leader tried to remove it.

- Fixed a bug that would cause corpses in certain dungeons to appear far from where the creature was killed.

- Preferences for spaceships are fixed. You can now turn them off if you wish to.

- The mouse syrup fix introduced some time ago is now added to the visual preferences, and will be stored when you close the game client. The hotkey combination to toggle this option is now removed. Upon updating to 15.4.0 the option will be turned off by default. Note that the effect of the fix depends on your graphic card and drivers, and not everybody will want to turn it on.

- The Voice volume slider no longer changes the normal sound effect volume.

- Fixed an issue with opening and closing chests and other containers.

- Fixed a bug with the Stats window not always updating the Attack and MeleeAC values.

- Improved floor collision detection indoors, which should sort out some issues with getting stuck.

- Fixed a collision detection error which allowed players to target creatures on the other side of walls if the target was close to the wall.

- A rare server crash linked to spawning of monsters has been fixed.

- Fixed a rare server crash linked to mission chests.

- The window buttons in the upper right corner of the old user interface were still active though invisible in the new interface. These are now disabled in the new interface.
l also affect the size and layout of several Shadowlands dungeons.

- The return trip from Jobe Harbor to Jobe Research in Nascence is now a bit easier.

- The new Newland Militia has taken upon itself to keep the neutral city safe.

- After tweaking the weather control system Omni-Tek promises that rain will once again be present on Rubi-Ka.

- A dungeon with a certain doctor and a Lollygagger will now spawn some monsters in the correct places instead of right inside the entrance.

- The level restriction on leaving the Nascence Training Grounds has been removed.

- Level restrictions on entering the different parts of the city of Jobe have been removed.

- The Eastern Brink Roch Statue has been moved a bit to make it easier to spot.

- The following portal stones have had their arrival locations corrected: from Garden of Ocra to Mirador, from Garden of Dalja to The Pool, and from Garden of Lord Galahad to Sorrow.

- "Lord Galahad Statue to Sanctuary" has been renamed to "Lord Galahad's Sanctuary Statue".



Pets

- Pets now abide by all restrictions imposed on their master concerning attacking towers.

- The Meta-Physicist's heal pet will now ignore hunt commands.

- Shadowlands pets are now receptive to pre-Shadowlands pet buffs.

- We've added system messages regarding pets getting out of range from their master and aborting combat.



Items

- Shadowlands dungeons finally contain Shadowlands treasure, which should be more useful in Shadowlands. No more first aid kits and treatment labs.

- Joker's Glyph is now available from a boss mob.

- Inferno now contains some extra rewards.

- The minimum damage on the JAME Blaster was a bit too high compared to the low requirements needed to equip it. We have lowered the minimum damage somewhat, but increased the maximum damage more to compensate for it. We have also increased the Max Beneficial Skill cap on the weapon.

- A bug that placed breed requirements on using several blueprints has been fixed.

- Conscientious Knight and Sworn Knight armours now require both Strength and Stamina, but the requirement for each has been lowered.

- The Box of Nanocrystals will now provide Enforcers and Bureaucrats with a nano crystal for their own profession.

- Immortal Katanas below QL 200 now have proper requirements and stats again.

- The Chimera firearms and the Basic Firearm can no longer be multi-wielded with melee weapons. Multi-wielding it with other firearms work now though.

- We have removed the Unique flag on the Canister of Pure Liquid Notum.

- Corrected the wear requirements on the Blackpack.

- The Ring that Turns Rocks can now be equipped by Adventurers and Fixers. No need to try developing schizophrenia and cover both professions.

- Scourged Bracer of Jobe now gives its damage bonuses upon wearing, not upon use.

- Flurry of Feathers will no longer give an incorrect error message when used.

- Added an icon for the Inamorata Tonfa and all its variations.

- Fixed various visual bugs on several Shadowlands armours.

- Changed the descriptions on corals.



Trade skills

- Corrected an error in the trade skill process to upgrade Tier 1 Adventurer Suit into Tier 2.



Perks and Shadowbreeds

- The damage multiplier from the Enhanced Nano Damage perk line now works correctly.

- The special attacks from the Reaver perk line will now scale in power based on the user's 2-Handed Edged skill for Enforcers, just like it already does for Keepers.

- Several bugs with the Leadership action have been corrected; the icon now greys out upon use, the action description has been updated, and the description of the fourth rank of the Directorship perk line now includes that it adds the Leadership action.

- The Breach Defenses action is now possible to activate.

- The Battlegroup Heal 3 action icon now properly greys out when used.

- The Access Notum Source action will no longer give an incorrect error message when used.

- The level requirements for all Shadowbreed abilities have been set to 205.



Sound

- Voice commands sent directly to other players are now played on your own computer, just like when you send the commands to a channel.

- The massive Shadowlands dungeon doors will now have the correct sound attached to them.



Technical

- "Player already logged in" messages should be less frequent. If you time out while attempting to log in your account should no longer be blocked with this message.

- The Auto-Close Windows option is not off by default on new characters.

- Spirits got their weapon-tracers removed.

- Doors will no longer appear as open and immediately close when you see them the first time, but be closed from the start.

- Corrected a refresh problem making it appear like an organisation advantage disappeared from the organisation contract if anybody but the leader tried to remove it.

- Fixed a bug that would cause corpses in certain dungeons to appear far from where the creature was killed.

- Preferences for spaceships are fixed. You can now turn them off if you wish to.

- The mouse syrup fix introduced some time ago is now added to the visual preferences, and will be stored when you close the game client. The hotkey combination to toggle this option is now removed. Upon updating to 15.4.0 the option will be turned off by default. Note that the effect of the fix depends on your graphic card and drivers, and not everybody will want to turn it on.

- The Voice volume slider no longer changes the normal sound effect volume.

- Fixed an issue with opening and closing chests and other containers.

- Fixed a bug with the Stats window not always updating the Attack and MeleeAC values.

- Improved floor collision detection indoors, which should sort out some issues with getting stuck.

- Fixed a collision detection error which allowed players to target creatures on the other side of walls if the target was close to the wall.

- A rare server crash linked to spawning of monsters has been fixed.

- Fixed a rare server crash linked to mission chests.

- The window buttons in the upper right corner of the old user interface were still active though invisible in the new interface. These are now disabled in the new interface.